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121. Hulkageddon Infinity is a failure - in Science and Industry [original thread]
When CCP removed insurance payouts to gankers, the reduction in ganking was quite small. All the gankers said it was mostly irrelevant. Now the Goons effectively add back in the insurance payout, 10 million per gank, but only to the ganker who get...
- by Vincent Athena - at 2012.06.12 15:55:00
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122. jetcans disappearing even if 'kept alive' - new feature or just 'fea... - in Science and Industry [original thread]
There is a procedure termed "refreshing the can". You make a new can and move all your ore into it before the 2 hours are up on the old one.
- by Vincent Athena - at 2012.06.04 18:37:00
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123. Mining with the new patch/new inventory - in Science and Industry [original thread]
This is especially disconcerting when considering this from the patch notes: "Client inventory performance has been enhanced greatly making it possible to work with hundreds of items without serious framerate drop." Also I had local, corp and al...
- by Vincent Athena - at 2012.05.22 21:21:00
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124. Closing a POS lab - in Science and Industry [original thread]
I think I understand, but just to make sure: "undelivered jobs are lost": I think that means if the job is ME on a BPO, the BPO is returned with the original ME, or do you mean in this one particular case the BPO is lost?
- by Vincent Athena - at 2012.05.22 15:35:00
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125. Closing a POS lab - in Science and Industry [original thread]
When a POS lab is unanchored, what happens to any remaining jobs? These are jobs where the BPOs are NOT in the lab itself, but in a nearby station, and set by someone in a different corp in the alliance (so I cannot see who, or deliver them myself...
- by Vincent Athena - at 2012.05.21 17:18:00
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126. Best or easiest source of low ends? - in Science and Industry [original thread]
I and one other corp mate actually made 2 carriers in a C3 wormhole system this way once upon a time. Actually we did not mine ALL the ore, we hauled and sold high ends and hauled in some low ends. But most of the minerals were mined, refined and ...
- by Vincent Athena - at 2012.05.18 23:21:00
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127. Strategy operating a 3 account mining operation - in Science and Industry [original thread]
Ive been wondering if you could fit 2 webs on all the ships and have all of them double webbed all the time. Then align the fleet to station, and get to speed. With the double web your speed is low enough you stay in range of the roids for a long ...
- by Vincent Athena - at 2012.05.09 21:22:00
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128. the importance of T2 BPOs - in Science and Industry [original thread]
Caractacus Dio wrote: BPO owners are forced to produce from said BPOs. Inventors can diversify. There is nothing stopping the owner of a T2 BPO from inventing. My CEO has a T2 BPO, and does a large amount of inventing, just not for the T2...
- by Vincent Athena - at 2012.04.27 18:00:00
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129. Getting minerals out of WH space? - in Science and Industry [original thread]
Even with only 75% refine, ABC ores are still worth more than high sec ores. And the resulting volume is quite small.
- by Vincent Athena - at 2012.04.19 17:53:00
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130. Miner Deaths in Agal (Amarr) - in Science and Industry [original thread]
After concord kills your ship, do you have to wait 15 minutes before you can hop in another one ejected from an Orca? If not, then he just keeps flying in dessy after dessy until the target is destroyed. He just has to be fast enough to stay ahead...
- by Vincent Athena - at 2012.03.22 23:28:00
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131. Hauling in High Sec - in Science and Industry [original thread]
Cargo scanners have a visible effect. Even if passive targeting is used, you can sometimes tell if you are being scanned just by watching closely. Also: Whenever you are hauling cargo of little worth, take your time. Let the pirates waste their t...
- by Vincent Athena - at 2012.03.21 18:14:00
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132. Daily highsec scanning for grav sites - worth it? - in Science and Industry [original thread]
I explore just to do exploration, doing the radar, mag and combat sites as I find them. If I find one of the high end grav sites, one with the J-H ores and its not too far from my home base, Ill log in all the accounts and mine it out. But grav s...
- by Vincent Athena - at 2012.03.15 22:30:00
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133. 44 fails out of 45 attempts at invention - in Science and Industry [original thread]
I think your math is off. I looked up the binomial distribution in Wikipedia, put the equations into excel, and for a 27% success rate got the chance of one success in 45 tries as being 0.001%. Given all the people doing invention in eve, I woul...
- by Vincent Athena - at 2012.03.12 17:37:00
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134. Got mine Retriver! what now? - in Science and Industry [original thread]
Hi Cutmore. The setup shown earlier had alot of T2 stuff. T2 is always nice, but not a requirement to go out and mine. First, train for T1 strip miners. A Retriever with 2 of those and nothing else can mine just fine with Orca support. Next add ...
- by Vincent Athena - at 2012.02.15 20:00:00
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135. cherry picking, thoughts? - in Science and Industry [original thread]
I usually just strip belts. But I build stuff with what I mine and that give me about a 50% boost in ISK per hour of mining over just selling minerals. When I am planning on selling the minerals I go for the good stuff. But not to the extent of g...
- by Vincent Athena - at 2012.02.10 15:01:00
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136. POCOs in random w-space systems. - in Science and Industry [original thread]
That sounds like a fine idea. Try it. I'd set the tax to about 50% of the NPC value. Get too greedy and the locals may decide its worth their time, between the isk and emotionally compensating for their hole being violated.
- by Vincent Athena - at 2012.02.02 19:24:00
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137. Most ice miners are bots! *SHOCK* (not really...) - in Science and Industry [original thread]
You can save yourselves some time by avoiding ganking actual players. Type "If you are not a bot, tell me the sum of twenty three and fourteen" into local. A few real players will enter 37. The rest you blow up. Less ships you need pop, sooner you...
- by Vincent Athena - at 2012.01.25 19:00:00
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138. New to PI: High Sec PI Still profitable? (Sorry if its a dead horse...) - in Science and Industry [original thread]
Lauren Hellfury wrote: Yes, with minimal effort. What you want is a planet that you can do extraction to P2 production on. That's a launchpad with 2x ECUs each needing to pull an average of 6k p0 per hour. Run 2x BIFs, one producing each of th...
- by Vincent Athena - at 2012.01.24 17:03:00
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139. Miners! Make Moar Isk Nao! - in Science and Industry [original thread]
I dont remember the LP form them but L3 mining missions are also of interest. They are always in the same system, so you can just dump the orca in a safe spot, boosting. The range bonus is sufficient that you hardly ever need to move the hulk form...
- by Vincent Athena - at 2012.01.09 19:19:00
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140. current ore/ice chart/calculator - in Science and Industry [original thread]
Block's site and Cerlestis are both quite nice, but both leave out one thing the OP was looking for: Ice.
- by Vincent Athena - at 2012.01.09 19:01:00
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